
NVIDIA today at #COMPUTEX 2025 shared several announcements., including the availability of the GeForce RTX 5060, DLSS 4 with Multi Frame Generation, path tracing and DLSS Ray Reconstruction for DOOM, and a partnership with ModDB.
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GeForce RTX 5060 Available Now and New Game Ready Driver Released
GeForce RTX 5060 desktop GPUs and GeForce RTX 5060 Laptop GPUs are available now, and our latest GeForce Game Ready Driver is required for users with a new GeForce RTX 5060 or GeForce RTX 5060 Laptop GPU. This GeForce Game Ready driver also provides support for Dune: Awakening & F1® 25, two new games launching day-one featuring DLSS 4 With Multi Frame Generation. Plus support for Portal with RTX’s DLSS 4 With Multi Frame Generation update, and NARAKA: BLADEPOINT’s Full Ray Tracing update.
GeForce RTX 5060 graphics cards for desktops start at US$299, with stock-clocked and factory-overclocked models available from top add-in card providers such as ASUS, Colorful, Gainward, Galaxy, GIGABYTE, INNO3D, MSI, Palit, PNY, and ZOTAC. And there are pre-built desktops from system builders and integrators, too. GeForce RTX 5060 graphics cards offer double the performance of the previous generation GeForce RTX 4060 in games with DLSS 4 Multi Frame Generation, and offer an even larger jump in performance and responsiveness for gamers upgrading from older GPUs such as the GeForce GTX 1660 or GeForce RTX 2060.
GeForce RTX 5060 Laptop GPUs start arriving today in laptops from US$1099 from every major OEM. These laptops are as thin as 14.9mm, and give gamers double the performance of the previous generation with the power of NVIDIA Blackwell and DLSS 4. And users can work or play for longer on battery thanks to Blackwell innovations and new Max-Q technologies.
Over 125 DLSS 4 Multi Frame Generation Games & Apps Available Now
At the end of January, GeForce RTX 50 Series graphics cards and DLSS 4 with Multi Frame Generation launched with support available in 75 games and apps. In March, NVIDIA surpassed 100 games and apps. And now there’s support for over 125 —reaching this milestone two years faster than DLSS 3. DLSS 4 is the fastest-adopted NVIDIA gaming technology in our history.
DLSS 4 with Multi Frame Generation generates up to three additional frames per traditionally rendered frame, working in unison with the complete suite of DLSS technologies to multiply frame rates by up to 8X over traditional brute-force rendering. This massive performance improvement on GeForce RTX 50 Series graphics cards and laptops enables you to max out visuals at the highest resolutions, and play at incredible frame rates.
Here are some of the new games and apps that will have DLSS 4:
- Crimson Desert
- F1® 25
- FBC: Firebreak
- Dune: Awakening
- inZOI
- LIGHT OF MOTIRAM
- MindsEye
- RoadCraft
- Splitgate 2
- WUCHANG: Fallen Feathers
- Chaos Enscape & Autodesk VRED
Also Read: MSI Introduces Next-Gen NVIDIA GeForce RTX 50 Series Graphics Cards for the AI Era
DOOM: The Dark Ages Path Tracing & DLSS Ray Reconstruction Upgrade Launching June
Last week, DOOM: The Dark Ages launched with GeForce RTX gamers receiving the definitive PC experience thanks to NVIDIA’s technical partnership with id Software. The game launched with native idTech8 ray tracing technologies accelerated with GeForce RTX Ray Tracing Cores, DLSS 4 with Multi Frame Generation, and NVIDIA Relex.
In June, an update will introduce PC-exclusive path tracing. Path tracing takes the quality of ray-traced lighting to the next level, reflecting additional detail and game elements on surfaces. NVIDIA Spatial Hash Radiance Cache (SHaRC) technology is leveraged to performantly compute path-traced light, while NVIDIA Shader Execution Reordering further accelerates performance on GeForce RTX GPUs. To ensure path tracing looks its absolute best, traditional denoisers are replaced on GeForce RTX GPUs with DLSS Ray Reconstruction. This AI-based technique produces higher-quality images, with more detail, and greater stability, improving overall image quality.
Portal with RTX DLSS 4 With Multi Frame Generation & RTX Neural Radiance Cache Upgrade Out Now
A fantastic example of what’s possible with NVIDIA RTX Remix is Portal with RTX. This reimagining of Valve’s timeless classic uses full ray tracing to accurately model the real-world properties of light, and how that light affects every surface and object. Illumination, shadows, reflections, refraction, and everything in between are all a result of the fully ray-traced world and their interactions with upgraded assets, adding dazzling detail and dynamism to levels and effects.
In a new update that’s available now on Steam, NVIDIA has upgraded Portal with RTX’s neural renderer to deliver even better performance and image quality. Additionally, the game now features a native integration of DLSS 4 with Multi Frame Generation, while DLSS Frame Generation is upgraded to the latest AI model, and DLSS Ray Reconstruction is upgraded to the new transformer AI model. The Portal with RTX update also introduces RTX Neural Radiance Cache (NRC) technology, the world’s first neural shader that leverages AI to estimate accurate indirect lighting.
NVIDIA RTX Remix Mod Contest – Enter For A Chance To Win US$50,000 Cash Prizes
In partnership with ModDB, NVIDIA is kicking-off the NVIDIA RTX Remix Mod Contest, with one of the largest modding prize pools in history. The developer of the Best Overall Remix Mod will take home a US$20,000 cash prize. And winners of 3 other categories – Best Use of RTX, Most Complete Playable Experience, and Community Choice RTX Mod – will each win a US$10,000 cash prize.
NVIDIA is also inviting the community to jump in. Starting on July 18 on ModDB, you can vote for your favorite participating Remix mod as part of our “Community Choice” category. The winner gets US$10,000 in cash, and all winners will receive 6 months of GeForce NOW Ultimate (subject to regional availability).
To get started, pick a compatible RTX Remix game from ModDB’s compatibility tracker, and be sure to fully read the rules and requirements for the NVIDIA RTX Remix Mod Contest. After the mod submission deadline ends on July 18th, NVIDIA and ModDB’s team will judge each mod, with winners to be announced during Gamescom 2025 in August.